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The Almanac
Moderators: Main Admin, Co-Admin Sub-board: The land of Elismia |
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Beasts by Main Admin Aug 9, 2010 11:54:58 GMT |
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Plots
Moderators: Main Admin, Co-Admin |
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Wishing to be normal by Teinaava Jul 28, 2010 17:45:19 GMT |
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Announcements
Moderator: Main Admin |
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Character Application
Moderators: Main Admin, Co-Admin Sub-boards: Claim your muse, Canon Application, Unsuccessful Applications |
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Application form by Main Admin Feb 2, 2010 11:54:17 GMT |
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Character Sheets
Moderator: Main Admin Sub-board: Live chat logs |
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Riden Riden is a large overpopulated city, surrounded by a ten foot wall which keeps invaders out but also cages in its populous. Riden had earned the reputation of being a place of violent control. But in truth the city is lawless and many come from all over the land to indulge in their darker natures without a care. Gangs patrol the streets seeking out the week and tormenting the rich. Only the outlaws can come and go without distraction though many chose never to leave. It is rumoured that Riden is linked directly with the keep through a hidden mountain pass, but these are just rumours. Moderator: Main Admin Sub-board: What's your Poison |
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Wishing to be normal -open- by Darash Oct 17, 2010 4:54:07 GMT |
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The Arena The Arena is older than the city itself. Built long before the old ones came to the lands, it has stood the test of time and many flock to its alluring events. Here is where warriors come to fight and die in combat. The Arena also host tournaments for all willing participants. The Arena is capable of seating every citizen of Riden and all those who come from outlands. The Arena has an honourable and deceitful history and shall stand long after the city has fallen. Moderators: Main Admin, Co-Admin Sub-board: Arena Shop |
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Arena armoury by Main Admin Feb 12, 2010 14:11:13 GMT |
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The Industrial Sector The Industrial Sector is known for its underhanded dealings and darkened alleyways. Many warehouses stand empty as no one wishes to work in such poor conditions. Because of this the Industrial Sector has become lawless and full of unseemly folk who take advantage of the unsuspected visitor. Many empty warehouses have been converted into secret clubs where all kinds of unsavoury interactions take place. Moderators: Main Admin, Co-Admin Sub-board: Warehouse 72 |
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Dalorium City Dalorium City is the largest city within the land of Elismia. Home to many noble families and the governmental powers, it is a city of law and order. Unseen police forces enforce these laws set down by those in power. Anyone who breaks the law is often never seen again, they never stand trial and are never legally judged. Many live in fear but many never chose to leave. For all its misgivings Dalorium is still the safest place to live within the whole of Elismia. Moderators: Main Admin, Co-Admin Sub-board: Jar’al Square |
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In keeping with time :: Open :: by Tarragon Cain May 2, 2010 14:31:38 GMT |
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The Keep The Keep is the location of all the lawless ones, offering protection to all those wrongfully accused by the government. However only those who have been marked can find it. Many who venture too close are killed or held prisoner if a ransom is thought worthy. It is rumoured that the Keep is masked by magic and that the mark is simple gained by committing a crime. It is unclear if this rumour is true but the Keep has always remained hidden from the eyes of the law. Moderators: Main Admin, Co-Admin |
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The Plains of Dar’gon The Plains of Dar’gon are home to the scattered settlements of the Dar’ gon people. It stretched for as far as the eye can see and the only sign of life is the ever present glow of large fires which indicate the territorial lines of each settlement. No other species travel the plains without a guide or a death wish. The Dar’gon do not welcome outsiders.
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The village of Sarion The village of Sarion is built on the coastline and is attached to a small port. Many come from far and wide to take in the village’s culture and to trade with outsiders from the outer lands. Though the village is large it has never been granted city status because the elders of Dalorium fear it will over take them and become the new capital. There is an unspoken rivalry between the city of Dalorium and Sarion which has in the past led to much civil unrest. Most think it is only a matter of time before war breaks out. Moderator: Main Admin Sub-board: Shark Tooth Port |
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The Wellspring Catacombs The Wellspring Catacombs are a place of spiritual mystery. Once protected by every race they now stand as a reminder of the past which almost wiped out all races. The many endless corridors are littered with the bones of the dead. And though most avoid going to deep they are a source of power to anyone who controls them. Now the home to some of the citizens of Sarion the Catacombs offer protection to some while they act as a cage for others. Moderators: Main Admin, Co-Admin |
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Sianna City Sianna City is situated deep within the heart of Dravian Forest and home to the majority of keepers. Extravagant marble structures stretch towards the heavens and intertwine with the trees making for a breath taking view. Sianna is the seat of all knowledge within the land of Elismia and many of its buildings are dedicated to past scholars. Many of the noble families send their children to be educated within the cities walls. But Sianna is not without darkness; recently many daemons have taken up residence and are slowly corrupting the younger generations which live there. Moderators: Main Admin, Co-Admin |
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The Temples of Nilor The Temples of Nilor are built among the treetops of the Forests of Dravian. They are a place of worship for all races and a safe haven for all those who seek it. The temples themselves where sung from the trees and are forever changing. The Temples make up a large prosperous city which is at the heart of agriculture for the lands. And though the Keepers which keep the temples are peaceful many envy what they have and seek to destroy the temples and what they represent. Moderator: Main Admin |
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Borderlands The borderlands encompass every area outside of the main regions of Elismia. These can range from the forest of Dravian, to the nameless mountains, to the Serpent valley. Here is where all expanded freeform role play is acceptable and where we encourage our members to extend their imaginations and lose themselves within the world of Elismia. Moderators: Main Admin, Co-Admin |
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Badlands [Open] by Aedyn Rodwen Oct 14, 2010 20:30:48 GMT |
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Sortan Isle Sortan Isle is where the tomb of the old ones is located. But it has been long since lost below the many buildings which have been built over the years. The isle is said to be magical and attracts the Dar’gon to its shores. It is rumoured that on a full moon, if one looks to the east they will be imbued with a great power. Many, of all races, make a pilgrimage to the isle seeking this power. But to date none have ever earned it. Moderator: Main Admin |
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Gar'ak Isle Gar’ak is a prison isle; this is where all those convicted of a crime are caged. A small village surrounds the prison but the population consists mostly of prison guards and their families. The isle is considered cursed by many and because of this the isle is a taboo subject amongst many of the races. Moderators: Main Admin, Co-Admin |
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The making of a king -open- by Aedyn Rodwen Jun 20, 2010 18:31:45 GMT |
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Contests, spotlights and more!
Moderator: Main Admin |
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Role play Chat
Moderator: Main Admin Sub-board: Thread advertisement |
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General chatter
Moderator: Main Admin Sub-boards: Departures, Art plug, FAQ and help, Fun and Games |
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Advertise and Affiliate All ads and Affiliate requests should be made here Guest friendly board Moderators: Main Admin, Co-Admin Sub-boards: Approved Ads , Link Backs, Affiliate with us |
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A Separate Silence by Midnightive Apr 14, 2013 0:35:18 GMT |
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